Restoria Mods (
restoriamods) wrote2021-01-17 12:06 pm
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FACTIONS
FACTIONS
Restoria has existed for eons. As the planet has evolved, so have its people. Having advanced beyond mortality, Restorians ascended to new understandings of life and purpose... but not all those purposes were the same. Thus the Natives of Restoria came to live in the roles and the Houses that most suit them. Despite their differences, the Native culture is united by one ideal above all: harmony and peaceful coexistence. Voices are never raised in aggression, and disagreement is rarely expressed. The typical demeanor of a Restorian ranges from quietly enigmatic to cheerful and agreeable. Argument with a Native is quite futile, as they will treat ornery Travelers as if they are children who still have much to learn.
The mysterious Sentinels bring the Travelers to Restoria, and the Houses gladly provide them benefits and shelter, eager to share all they have. However, they are not the only beings that Travelers must be aware of. The Devourer and its followers, the Enders, are still out there, encroaching ever closer.
HOUSE OF STONE


Power. Strength. Physicality. To be as sturdy and enduring as the rock they carve their homes and Sanctuary from.
That is the House of Stone, which defends the daylight side of Restoria.
Those in the House of Stone prioritize physicality and embracing of The Body. They believe that to navigate the world you must first know how to navigate yourself. To know how your body moves, to know how it feels, to engage in the living nature of your existence. They are as intune with their physical form as any being could possibly be and will seek to teach the Travelers who choose their House the same. Travelers will find the House of Stone to expect newcomers to prove their worth through physical skill, hard work, and loyalty, to show they can be trusted through actions more than words.
To choose the House of Stone is to gain a connection to the mountain itself. To recognize that it is as alive and full of magic as any other living being in Restoria. As the wind blows the Cloud into the distance, as the leaves fall from the Tree, Stone stays as it shall always be. The influence of the Stone leads many of the people to have shimmering, gleaming skin, like precious stones or shining pebbles, smoothed by centuries of water running over them. This skin is tough and protective and their eyes also are darker, pupils wider.

The House of Stone provides their own form of communication device to all who choose it. It is a well forged cuff bracelet embedded with a gleaming stone not unlike many of the precious stones and gems that Travelers see throughout the Greenhouse or the City of Stone. Pick a wrist or arm to put the device on and you will feel a sensation. Warmth, cold, a shock, anything. The stone will sense you and change its colors and form to suit each individual. This stone provides the ability to project holographic images and texts and can also transfer audio and text as commanded. Touch the stone and impose your will, write the words you wish to see into its surface and watch them appear before you. The more intune one becomes with the body and physical, the more the stone may benefit them and influence them in turn.
Travelers who choose the House of Stone may gain:
That is the House of Stone, which defends the daylight side of Restoria.
Those in the House of Stone prioritize physicality and embracing of The Body. They believe that to navigate the world you must first know how to navigate yourself. To know how your body moves, to know how it feels, to engage in the living nature of your existence. They are as intune with their physical form as any being could possibly be and will seek to teach the Travelers who choose their House the same. Travelers will find the House of Stone to expect newcomers to prove their worth through physical skill, hard work, and loyalty, to show they can be trusted through actions more than words.
To choose the House of Stone is to gain a connection to the mountain itself. To recognize that it is as alive and full of magic as any other living being in Restoria. As the wind blows the Cloud into the distance, as the leaves fall from the Tree, Stone stays as it shall always be. The influence of the Stone leads many of the people to have shimmering, gleaming skin, like precious stones or shining pebbles, smoothed by centuries of water running over them. This skin is tough and protective and their eyes also are darker, pupils wider.

The House of Stone provides their own form of communication device to all who choose it. It is a well forged cuff bracelet embedded with a gleaming stone not unlike many of the precious stones and gems that Travelers see throughout the Greenhouse or the City of Stone. Pick a wrist or arm to put the device on and you will feel a sensation. Warmth, cold, a shock, anything. The stone will sense you and change its colors and form to suit each individual. This stone provides the ability to project holographic images and texts and can also transfer audio and text as commanded. Touch the stone and impose your will, write the words you wish to see into its surface and watch them appear before you. The more intune one becomes with the body and physical, the more the stone may benefit them and influence them in turn.
Travelers who choose the House of Stone may gain:
- Superior Strength, able to carry and move items much heavier than yourself.
- Resistance to physical attacks (tougher, denser skin)
- Enhanced Vision in the night and darker areas, such as the caverns of the mountain.
HOUSE OF CLOUD


Knowledge, Curiosity, Mentality. To have an inquiring mind and eternally open to go where your thoughts and questions take you much like a cloud forever traveling on the wind they take their namesake from.
That is the House of Cloud, which defends the night side of Restoria.
Those in the House of Cloud prioritize embracing The Mind. They believe to know the world you must know the Self, you at your deepest, darkest and most intimate mental state. They seek to understand the workings of the universe in the who, what, where, why and when. They will do all they can to help Travelers who choose their House to embrace their insatiable drive to learn and engage with that knowledge. The House of Cloud, however, does not just believe that you learn from books and standard education. They go out into the world and directly experience the knowledge, taking it for themselves and will expect newcomers to prove their own drive and ability to do the same.
To choose the House of Cloud is to be influenced by the ephemeral, ever shifting nature of Truth. To recognize fact is only what you know until something comes along to redefine it and that the mystical nature of the mind can shift and change just as easily. As Stone stays unbending to its foundations, as a seed from the Tree planted deep ever changes form to reach its final state, the Cloud extends itself into the horizon seeking more. The influence of the Cloud leads many to have an inner glow, the radiance of their Self bursting forth from their physical form. Their eyes are sharp and intense, to stare as if they are looking deep into you in search of everything you are.

The House of Cloud has its own unique communication devices that draw on one's mental focus. The amulet is fashioned as a vial filled with glowing, sparkling liquid. When you put it on, focus your mind on one of your most ardent and important memories. Memories that define who you are. The color of the liquid will swirl and shift, changing to best suit each individual. This amulet provides the ability to project holographic images and texts and can also transfer audio and text as commanded. The more intune a person is to their mind, the more they may find the amulet capable of doing as time goes on, the more it may begin to influence them.
Travelers who choose the House of Cloud may gain:
That is the House of Cloud, which defends the night side of Restoria.
Those in the House of Cloud prioritize embracing The Mind. They believe to know the world you must know the Self, you at your deepest, darkest and most intimate mental state. They seek to understand the workings of the universe in the who, what, where, why and when. They will do all they can to help Travelers who choose their House to embrace their insatiable drive to learn and engage with that knowledge. The House of Cloud, however, does not just believe that you learn from books and standard education. They go out into the world and directly experience the knowledge, taking it for themselves and will expect newcomers to prove their own drive and ability to do the same.
To choose the House of Cloud is to be influenced by the ephemeral, ever shifting nature of Truth. To recognize fact is only what you know until something comes along to redefine it and that the mystical nature of the mind can shift and change just as easily. As Stone stays unbending to its foundations, as a seed from the Tree planted deep ever changes form to reach its final state, the Cloud extends itself into the horizon seeking more. The influence of the Cloud leads many to have an inner glow, the radiance of their Self bursting forth from their physical form. Their eyes are sharp and intense, to stare as if they are looking deep into you in search of everything you are.

The House of Cloud has its own unique communication devices that draw on one's mental focus. The amulet is fashioned as a vial filled with glowing, sparkling liquid. When you put it on, focus your mind on one of your most ardent and important memories. Memories that define who you are. The color of the liquid will swirl and shift, changing to best suit each individual. This amulet provides the ability to project holographic images and texts and can also transfer audio and text as commanded. The more intune a person is to their mind, the more they may find the amulet capable of doing as time goes on, the more it may begin to influence them.
Travelers who choose the House of Cloud may gain:
- Enhanced Farsight, able to see things at a distance clearly.
- Light Touch, able to walk on snow and water without displacing it (lighter bodies).
- Less need for oxygen, an ability to withstand the thin air of high peaks and the depths of the ocean without needing to breathe as much.
SENTINELS OF RESTORIA


The Sentinels are a dedicated union that has spent years protecting their world and trying to stop the approach of the Devourer. The Sentinels, occupying the central valley of the Twilight Strip, have devoted themselves to Watching: observing all that is and all that may be. They are the peak of the evolution of their people, unified and bonded in their magic and understanding that all things are connected through the multiverse. It is through their observations that they learned of the coming of the Devourer and sought to warn not only the people of Restoria, but all the inhabitants of the multiverse.
All Sentinels start in one of the Houses before devoting their lives to the Union, but the longer they have been a Sentinel the more the influences of their previous House fades and the magic of the Tree seeps in instead. They are often helpful, and friendly, but also disconnected, as they at times forget to remove themselves from their own neutrality and objectivity. They have sacrificed their ability to create bonds in the way that the Travelers can in order to bring Travelers to Restoria and will do anything they can to motivate them to help in the fight against the Devourer.
That does not mean they always understand the lives of mortals as much as they once did and their ideas of being “helpful” may not always be what most people would consider respectful of boundaries or personal free will.
All Sentinels start in one of the Houses before devoting their lives to the Union, but the longer they have been a Sentinel the more the influences of their previous House fades and the magic of the Tree seeps in instead. They are often helpful, and friendly, but also disconnected, as they at times forget to remove themselves from their own neutrality and objectivity. They have sacrificed their ability to create bonds in the way that the Travelers can in order to bring Travelers to Restoria and will do anything they can to motivate them to help in the fight against the Devourer.
That does not mean they always understand the lives of mortals as much as they once did and their ideas of being “helpful” may not always be what most people would consider respectful of boundaries or personal free will.
THE LOST HOUSE

Walking through the Greenhouse of Unity and Hall of Travelers, one may find many black flags and emblems in the shape of a downward facing triangle. No other mark or flare. Only black, nondescript triangles. When asked, Travelers will be told they are in memoriam of The Lost House of Restoria. The Ruins of the City of the Lost House still exist to the east of the Twilight Strip, some may even be assigned quests to travel and help the inhabitants there struggling to survive as best they can with what is left of the great House that once sheltered them.
But what about the House itself and its people? The Sentinels will give no great details. Wait, they will say. The Truth of the Lost House will come one day soon enough and all the reckoning that it shall bring.
THE DEVOURER

The cosmic being that is traveling the multiverse, eating universes as it goes. It has all forms and none. It can be anything and nothing. It seeks out universes with the most frayed connections to the multiverse, feasting on those first. Those that it eats cease to exist. Although the Devourer thrives on the energy released by splitting the metaphysical bonds of spacetime, the stronger the bonds that a universe has to the universes around it, the harder it is to eat. As the very center of the multiverse, Restoria represents the ultimate dinner. The destruction of Restoria means a buffet for the Devourer.
Fortunately, the Natives have learned that much like any predator when faced with challenging prey, the Devourer will move on from the most tightly bonded of universes in order to find its next easy meal. Thus, many centuries' worth of resources have been devoted to defending this planet, and with it the multiverse, from destruction.
ENDERS OF THE VOID


The Devourer is not without those who wish to assist it. And so, there are the Enders of the Void.
To the west of the Twilight Strip lies the Umbral Forest. Dark and twisted yet somehow compelling, in that standing before it feels like you could enter and go on for eternity. This feeling is not unlike the feeling of being in the presence of an Ender, whose encroach is marked by corruption and decay. But what is their motivation?
"They seek an End to All Things and we must stop them."
That is the brief summation most Restorians will give. The Enders cannot be trusted. They are just as determined and devoted to their cause as the Houses and Sentinels are to thwart them. But what could possibly cause an individual to deliberately seek out the void of non-existence? The Sentinels cannot - or will not - say.
What they look like, where they come from, how they have gained such power...you will not find this information easy to come by for now.
To the west of the Twilight Strip lies the Umbral Forest. Dark and twisted yet somehow compelling, in that standing before it feels like you could enter and go on for eternity. This feeling is not unlike the feeling of being in the presence of an Ender, whose encroach is marked by corruption and decay. But what is their motivation?
"They seek an End to All Things and we must stop them."
That is the brief summation most Restorians will give. The Enders cannot be trusted. They are just as determined and devoted to their cause as the Houses and Sentinels are to thwart them. But what could possibly cause an individual to deliberately seek out the void of non-existence? The Sentinels cannot - or will not - say.
What they look like, where they come from, how they have gained such power...you will not find this information easy to come by for now.
NAVIGATION